JS 调取摄像头
JS 调取摄像头
截止目前(2016-06-23)为止,js 调取摄像头实现视频聊天,部分浏览器还是不怎么支持的。
示例1 :
代码附上:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title></title>
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<video id="video" width="640" height="480" autoplay></video>
</body>
<script type="text/javascript"> var promisifiedOldGUM = function(constraints) { // 第一个拿到getUserMedia,如果存在 var getUserMedia = (navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia); // 有些浏览器只是不实现它-返回一个不被拒绝的承诺与一个错误保持一致的接口 if (!getUserMedia) { return Promise.reject(new Error('getUserMedia is not implemented in this browser-getUserMedia是不是在这个浏览器实现')); } // 否则,调用包在一个旧navigator.getusermedia承诺 return new Promise(function(resolve, reject) { getUserMedia.call(navigator, constraints, resolve, reject); }); } // 旧的浏览器可能无法实现mediadevices可言,所以我们设置一个空的对象第一 if (navigator.mediaDevices === undefined) { navigator.mediaDevices = {}; } // 一些浏览器部分实现mediadevices。我们不能只指定一个对象 // 随着它将覆盖现有的性能getUserMedia。. // 在这里,我们就要错过添加getUserMedia财产。. if (navigator.mediaDevices.getUserMedia === undefined) { navigator.mediaDevices.getUserMedia = promisifiedOldGUM; } // Prefer camera resolution nearest to 1280x720. var constraints = { audio: true, video: { width: 1280, height: 720 } }; navigator.mediaDevices.getUserMedia(constraints) .then(function(stream) { var video = document.querySelector('video'); video.src = window.URL.createObjectURL(stream); video.onloadedmetadata = function(e) { video.play(); }; }).catch(function(err) { console.log(err.name + ": " + err.message); }); </script>
</html>
就拿以上这个代码来说,火狐下是可以正常调取摄像头的。
谷歌下其实也可以,一般 http://localhost:8080 或者 http://172.0.0.1:8080服务,这个是可以调起的,但是如果使用 指定的 ip,
比如: http://172.168.5.100:8080 ,此时就会报个 PermissionDeniedError: Only secure origins are allowed (see: https://goo.gl/Y0ZkNV).异常信息提示。
这个所表达的意思在这里:
http://stackoverflow.com/questions/32329484/google-permission-denied-on-current-location
http://stackoverflow.com/questions/34290337/serviceworker-registration-failed-domexception-only-secure-origins-are-allowed
示例2 :
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>js 获取视频 demo</title>
</head>
<body>
<video id="video" width="640" height="480" autoplay></video>
<button id="snap">Snap Photo</button>
<canvas id="canvas" width="640" height="480"></canvas>
</body>
<script type="text/javascript"> // Put event listeners into place window.addEventListener("DOMContentLoaded", function() { // Grab elements, create settings, etc. var canvas = document.getElementById("canvas"), context = canvas.getContext("2d"), //getContext唯一合法值2d video = document.getElementById("video"), videoObj = { "video": true, "audio": true }, errBack = function(error) { console.log("Video capture error: ", error.code); }; // Put video listeners into place //navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia; if (navigator.getUserMedia) { // Standard 如果用户允许打开摄像头 //stream为读取的视频流 navigator.getUserMedia(videoObj, function(stream) { video.src = stream; video.play(); }, errBack); } else if (navigator.webkitGetUserMedia) { // WebKit-prefixed 根据不同的浏览器写法不同 navigator.webkitGetUserMedia(videoObj, function(stream) { video.src = window.webkitURL.createObjectURL(stream); video.play(); }, errBack); } else if (navigator.mozGetUserMedia) { // Firefox-prefixed navigator.mozGetUserMedia(videoObj, function(stream) { video.src = window.URL.createObjectURL(stream); video.play(); }, errBack); } document.getElementById("snap").addEventListener("click", function() { context.drawImage(video, 0, 0, 640, 480); }); }, false); </script>
</html>
PC 浏览器支持:
Mobile 浏览器支持:
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