<!DOCTYPE html>
<html>
<head>
<title></title>
<style>
#panel{
position: absolute;
width: 200px;height: 200px;
background: green;
}
#dragIcon{
position: absolute;bottom: 0;right: 0;
width: 20px;height: 20px;
background: yellow;
}
</style>
</head>
<body>
<div id="panel">
<div id="dragIcon"></div>
</div>
<script>
window.onload = function () {
// 1. 获取两个大小div
var oPanel = document.getElementById('panel');
var oDragIcon = document.getElementById('dragIcon');
// 定义4个变量
var disX = 0;//鼠标按下时光标的X值
var disY = 0;//鼠标按下时光标的Y值
var disW = 0; //拖拽前div的宽
var disH = 0; // 拖拽前div的高
//3. 给小div加点击事件
oDragIcon.onmousedown = function (ev) {
var ev = ev || window.event;
disX = ev.clientX; // 获取鼠标按下时光标x的值
disY = ev.clientY; // 获取鼠标按下时光标Y的值
disW = oPanel.offsetWidth; // 获取拖拽前div的宽
disH = oPanel.offsetHeight; // 获取拖拽前div的高
document.onmousemove = function (ev) {
var ev = ev || window.event;
//拖拽时为了对宽和高 限制一下范围,定义两个变量
var W = ev.clientX - disX + disW;
var H = ev.clientY - disY + disH;
if(W<100){
W = 100;
}
if(W>800){
W =800;
}
if(H<100){
H = 100;
}
if(H>500){
H = 500;
}
oPanel.style.width =W +'px';// 拖拽后物体的宽
oPanel.style.height = H +'px';// 拖拽后物体的高
}
document.onmouseup = function () {
document.onmousemove = null;
document.onmouseup = null;
}
}
}
</script>
</body>
</html>
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